OFF Ignore mousewheel on transport edit fields.OFF Ignore mousewheel on track panel faders.I don’t want that to ever change the mix, only scroll. When scrolling horizontally in the mixer, it’s possible to accidentally mousewheel a fader or some other parameter. I use my mousewheel to scroll in every other application, but REAPER defaults to mousewheel controlling faders. REAPER allows it, and I think it’s a much easier way to work while recording. I’m so used to it that it still catches me off-guard in DAWs that do not allow it. This is a controversial one, but the first two DAWs I used let overlapping clips make sound, and I became used to that.Copy media to project path Project Settings->On import of media to project.Files should always be with their project!.-4 Project Settings->Project start measure.I like my projects to give me some leeway at the start of the project for things to happen, and the downbeat to not be on bar 3 or 4.I prefer the slight ‘bonus width’ from a light pan law, and the cleaner center channel that comes from passing mono signals down to stereo.Transient-optimized Project Settings->Stretch marker mode:.Almost all of my stretch marker uses is on drums, so prefer transient aware stretch markers:.I have a fast computer, let’s near max all the resampling parameters.48000 Project Settings->Project Sample Rate.New Project Preferences->General->Startup Settings->Open project(s) on startup:.Preferences->Project->When creating new projects, use the following project file as a template: - to my project location.There are some script options for gradient colours, but I gave up. Two layers of modal dialog that must be used, closed, then another action used, then repeat! I wanted to use SWS: Open color management window and SWS: Set selected tracks to color gradient, which was a terrible workflow.
The anemic orchestral section there will be filled up when I have some more time to have fun! My last template evolved to around 250 tracks in a couple weeks. The “Replace” tracks have a drum replacement setup, which isn’t always used. The “Rig” tracks are setup with effects to achieve a specific tone.
My default template looks something like this: This means that I need to create a project template. Some of these changes are project specific changes.
which is extremly quick to change between different controllers! keys on the keyboard and saved configurations like:ġ: CC1 ModWheel, CC2 VelXfade (breath), CC20 SlotXFĢ: Velocity, CC2 VelXfade (breath), CC11 Expressionģ: CC15 Reverb on/off, CC14 AlgoWet, CC31 MIRx wet
Now, I mapped the restore actions to the 1, 2, 3. When you run one of the former actions, Reaper will save the current displayed CC lanes in the editor (and their hight) in the respective slot number. (1) In the action list of the MIDI editor search for "displayed CC lanes" and you will find (if you have the SWS/S&M extensions installed, which is highly recommended) the actions "Restore displayed CC lanes" 1-9 and "Save displayed CC lanes" 1-9. I just wanted to point out to those who might not know already that one can (1) save and restore displayed CC lanes and (2) name piano roll notes and CC lanes. I was just tinkering about my VSL (SE) stuff template in Reaper and was "pimping" the MIDI editor.